7/8 WEEK 3 / PRACTICE 1
WK.3 — P1
Focus: 2-man game (picks & slips) + off-ball movement.
0:00 – 0:08 | Dynamic Agility Warm-Up with Stick
Cone Weave + Switch Hands on Return – 4 cones, 5 yds apart. Sprint weave forward, switch hands halfway back.
Sprint → Scoop GB → Pass to Coach – ball placed on ground at cone, sprint, scoop, protect stick, pass on the run.
Juke at Cone + Roll Dodge to Outside – plant hard, roll away from cone, accelerate 5 yds.
0:08 – 0:15 | Partner Stickwork – “Pressure Pass Challenge”
(3 stations, rotate twice)
Tight Hands in 5x5 Box – keep both feet in small area, quick stick exchanges.
Pressure Pass – partner closes space to 3 ft before passing; forces fast reaction.
Quick Hitch & Shoot – partner feeds, quick fake high, shoot low.
0:15 – 0:27 | Continuous 3v2 to 4v3 to 5v4 Break Drill
Start with GB at midfield → 3v2 break → pass to trailing 4th for 4v3 → add 5th for 5v4.
Key coaching: “One more” pass mentality, backside awareness, defenders recovering inside-out.
0:27 – 0:37 | Ride to Clear Transition Drill
Team A rides full-field → Team B clears → if successful, immediate fast break.
Rotate roles after each rep.
0:37 – 0:50 | Offense Install – Pairs Motion with Crease Pop
Two 2-man games on opposite wings.
Crease man pops high to open middle; dodger reads and hits backside cutter or rollbacks.
0:50 – 1:02 | Defense – Hot Man + Second Slide Recognition
5v4 setup.
Hot man slides to ball carrier, second slide fills crease.
Reset quickly between reps to keep pace high.
1:02 – 1:18 | Controlled 6v6 with Rule Constraints
Offense: must use 2-man game on wing before shooting.
Defense: must call “HOT” and “TWO” every rep or possession restarts.
1:18 – 1:30 | Conditioning Finisher
8x 20 yd sprints: 5 sec rest between reps; switch to backpedal on even reps.
7/8 WEEK 3 / PRACTICE 2
WK.3 — P2
Focus: Man-up/Man-down introduction + defensive communication.
0:00 – 0:08 | Dynamic Agility Warm-Up with Stick
Cone Weave + Switch Hands on Return – 4 cones, 5 yds apart. Sprint weave forward, switch hands halfway back.
Sprint → Scoop GB → Pass to Coach – ball placed on ground at cone, sprint, scoop, protect stick, pass on the run.
Juke at Cone + Roll Dodge to Outside – plant hard, roll away from cone, accelerate 5 yds.
0:08 – 0:15 | Partner Stickwork – “Catch, Carry, Clear”
Catch → Face Dodge → Pass – partner feeds, quick face dodge, return pass.
Run the Arc – both players move in a curved run, exchanging passes on the move.
Inside Quick Finishes – partner feeds to crease area, catch & shoot with no cradle.
0:15 – 0:27 | Continuous GB Battle into Transition
Coach rolls GB → 1v1 ground ball fight → winner immediately pushes 3v2 or 4v3 with trailing players joining live.
0:27 – 0:37 | “10-Second Clear” Drill
Ball starts with goalie → must clear and get over midfield in under 10 seconds.
Defense rides aggressively; offense uses spacing & quick passing.
0:37 – 0:50 | Offense Install – 1-3-2 Motion with Skip Pass
Middie dodge from top → draw slide → skip to backside wing → feed crease or shoot.
Emphasize timing so crease man seals his defender during the skip pass.
0:50 – 1:02 | Defense – Recover Out of Man-Down
Start 4v3 man-down → after 10 seconds, 4th defender sprints in → defense must adjust instantly to even numbers.
1:02 – 1:15 | Special Teams – Faceoff Win/Loss Scenarios
Win: push to fast break, look for quick finish.
Loss: set immediate ride, lock-off and force turnover.
1:15 – 1:28 | Live Scrimmage – Situational Play Calls
Coach calls out “Up 1,” “Down 1,” or “Tie” before each possession.
Teams adjust strategy on the fly (stall, attack quickly, ride aggressively).