5/6 WEEK 6 / PRACTICE 1
WK.6 — P1
Focus: Introducing and mastering two-man game concepts, defending picks, and pressuring clears.
0:00–0:08 | Agility + Stick Work
Cone Sprint → Split Dodge: 5 cones in straight line, sprint to each, split dodge at cone, switch hands each time.
Backpedal → Sprint → GB: Backpedal 5 yds, explode forward 10 yds to scoop GB.
Inside Roll Ladder Drill: Agility ladder, cradle through, inside roll after every 2nd rung.
Coaching Points: Quick feet into explosive change-of-direction; stick always to outside under pressure.
0:08–0:18 | Small-Sided Competitive – 3v3 “Pick to Score”
Must set 1 on-ball pick before shooting.
Off-ball players read defender’s reaction — slip if defender hedges too hard, pop if defender goes under.
Defense must communicate switch or fight through.
0:18–0:28 | Partner Passing – Pick & Pop Feeds
Player A sets pick for B, then “pops” to space for catch & shoot from 10–12 yds.
Alternate roles; focus on foot placement for clean pop separation.
0:28–0:38 | Position-Specific (Live)
Attack: Pick at GLE for inside roll or feed crease; work slips if defender jumps early.
Midfield: Midfield picks above the 2-point arc; read switch vs. fight-through.
Defense: Hedge to stop dodge without overcommitting; fight over top of pick with stick in lane.
Goalie: Read dodge + pick setup; communicate “left/right” early.
0:38–0:48 | Offense Install – “Wing Pick Pop” Play
Wing dodger receives pick from X attackman.
If defense switches: feed slip to crease.
If defense fights over: pop to picker for shot.
Run both sides; add backside cutter for secondary option.
0:48–0:58 | Defense Drill – Switch, Fight, Recover
3 lines O, 3 lines D.
O sets pick anywhere in designated zone; D works switch OR fight over.
Coach calls “switch” or “stay” before rep — forces communication and adaptability.
0:58–1:08 | Ride Pressure Drill – 6-Man Ride vs. Clear
Offense clearing team starts in defensive end with ball.
Riding team applies full pressure: Attack lock Mids, Mids cut passing lanes, D pinch to midline.
Goal: Force turnover in under 10 seconds or trap ball on sideline.
1:08–1:18 | Small-Sided Game – “2-Man Chaos”
Play 4v4 in half field; must start each possession with a 2-man game (pick/roll, pick/pop, or slip).
Keep score; 1 point per goal, 2 points for assist from pick action.
1:18–1:25 | RST Conditioning – 8 × 30-Yard Sprints
100% effort; walk back recovery; aim for consistent sprint times.
1:25–1:30 | Wrap & Huddle
Review: Communication on picks, reading defender’s body position, applying full-field ride pressure.
5/6 WEEK 6 / PRACTICE 2
WK.6 — P2
Focus: Using 2-man game actions in transition and against a zone defense; reinforcing riding/clearing under pressure.
0:00–0:08 | Agility + Stick Work
Sprint → Crossover Step: 5 cones zig-zag, explode into crossover step while cradling.
Backpedal → GB → Burst Pass: Backpedal 5 yds, scoop GB, immediate pass on run.
Roll Dodge Ladder: Agility ladder, roll dodge every 2nd rung; switch hands each rep.
Coaching Points: Feet before hands — quick changes of direction while keeping stick safe.
0:08–0:18 | Small-Sided Competitive – 4v3 Continuous
Set up in “Y” fast-break shape (point, two wings, one behind).
Play out fast break; defense tries to force extra pass before shot.
Rotate players quickly; ball back to coach starts next group.
0:18–0:28 | Partner Passing – Pick & Roll Feeds in Transition
Start from top of box, set pick on defender, roll hard to crease.
Ball carrier either hits rolling teammate or keeps to shoot.
Run at game speed, feeding on the move.
0:28–0:38 | Position-Specific (Live)
Attack: Trail 2-man action — follow middie down alley for backside feed.
Midfield: Create pick in transition to open passing lane.
Defense: Communicate “ball/roll/2” quickly; recover to middle after slide.
Goalie: Lead clears with passes to streaking wings.
0:38–0:48 | Offense Install – “2-Man into Fast Break”
Start with 2-man action on top or wing, immediately push ball if dodger wins.
Middies fill lanes; attackmen seal defenders on backside.
Add trailer option for late shot.
0:48–0:58 | Defense Drill – Zone Bump & Fill
3-3 zone set.
Offense moves ball around perimeter, using 2-man picks to stress zones.
Defenders bump responsibilities quickly, communicate slides from crease.
0:58–1:08 | Ride/Clear Game – 10 Seconds to Half
Clearing team has 10 seconds to cross midline.
Riding team starts in set positions; forces quick decision-making.
Switch O/D after 4 reps.
1:08–1:18 | Small-Sided Game – “Zone Breaker”
Play 5v5 in zone D.
Offense must use at least one pick action to enter middle before shooting.
1 point per goal, 1 bonus point for goal off pick feed.
1:18–1:25 | RST Conditioning – 8 × 30-Yard Sprints
100% effort; walk back recovery; times should be consistent across reps.
1:25–1:30 | Wrap & Huddle
Review: How 2-man game works in both man-to-man and zone; riding pressure and quick clears.